;ʉ̉ʐݒt@C
;ʌW
;128=100%łB
;t@C͊gqȂŋLq܂B
ok=40
cancel=30
cursor=30
title_se=40

warning=30
enemyfly=50
ground_move01=35
door=110

explode_l1=115
explode_l2=125
explode_l3=128
explode_m1=100
explode_m2=110
explode_m3=120
explode_s1=60
explode_s2=50
explode_s3=60

beam_s=35
beam_m=40
beam_l=20

enemy_bomb=40
laser=50
laser2=70
st03boss_01=30
st04boss_01=50
st04boss_02=80
st05boss_01=55
st05boss_02=55
st05boss_03=75
stage_clear=128

shotmode_shot=30
lasermode_shot=35
pow_shotmode_shot=40
pow_lasermode_shot=30
hit=20

powerup_end=35
powerup_ready=50
powerup_ready_max=50
powerup_start=35
blow_impact=70
blow_charge=70

extend=54
figdamege=120

medal_l=10
medal_s=20
ptip_get=40
change_item=70
life_recovery=40
item_get=55
secretitem_get=60
bombitem_get=80
autobomb=80

coin=120
credits=90
gamestart=60

clearengine=50
startengine=50
startclose=70
startmove=50

aime_access_code=60
aime_error=60
aime_success=60

sineWave0dB=128


;ʂ̓fVxłB0=1.0{Al10{lĂB-6=-60Ɠ͂
;t@C͊gqȂ_dBŋLq܂B
;t@C=Ɛl̊ԂɃXy[XȂłB
ok_dB=0
cancel_dB=0
cursor_dB=0
title_se_dB=0

warning_dB=0
enemyfly_dB=0
ground_move01_dB=5
door_dB=0

explode_l1_dB=0
explode_l2_dB=0
explode_l3_dB=0
explode_m1_dB=0
explode_m2_dB=0
explode_m3_dB=0
explode_s1_dB=0
explode_s2_dB=0
explode_s3_dB=0

beam_s_dB=0
beam_m_dB=0
beam_l_dB=0

enemy_bomb_dB=0
laser_dB=0
laser2_dB=0
st03boss_01_dB=0
st04boss_01_dB=0
st04boss_02_dB=0
st05boss_01_dB=0
st05boss_02_dB=0
st05boss_03_dB=0
stage_clear_dB=0

shotmode_shot_dB=0
lasermode_shot_dB=0
pow_shotmode_shot_dB=0
pow_lasermode_shot_dB=0
hit_dB=0

powerup_end_dB=0
powerup_ready_dB=0
powerup_ready_max_dB=0
powerup_start_dB=0
blow_impact_dB=0
blow_charge_dB=0

extend_dB=0
figdamege_dB=0

medal_l_dB=0
medal_s_dB=0
ptip_get_dB=0
change_item_dB=0
life_recovery_dB=0
item_get_dB=0
secretitem_get_dB=0
bombitem_get_dB=0
autobomb_dB=0

coin_dB=0
credits_dB=0
gamestart_dB=0

clearengine_dB=0
startengine_dB=0
startclose_dB=0
startmove_dB=0

aime_access_code_dB=0
aime_error_dB=0
aime_success_dB=0

sineWave0dB_dB=0

